THE UNIVERSITY of EDINBURGH

DEGREE REGULATIONS & PROGRAMMES OF STUDY 2011/2012
- ARCHIVE for reference only
THIS PAGE IS OUT OF DATE

University Homepage
DRPS Homepage
DRPS Search
DRPS Contact
DRPS : Course Catalogue : Edinburgh College of Art : Architecture and Landscape Architecture

Postgraduate Course: Sonic Structures (ARCH11009)

Course Outline
SchoolEdinburgh College of Art CollegeCollege of Humanities and Social Science
Course typeStandard AvailabilityAvailable to all students
Credit level (Normal year taken)SCQF Level 11 (Postgraduate) Credits20
Home subject areaArchitecture and Landscape Architecture Other subject areaNone
Course website http://sd.caad.ed.ac.uk/handbook/category/sonic-structures-arch11009/ Taught in Gaelic?No
Course descriptionOn this course students study how to shape sound over time, and learn methods of controlling the form of sound in changing contexts.

Sound designers are often commissioned to produce fixed audio that is custom-fit to picture or play but there is a growing need to expand on this technique and provide audio that can quickly be configured for dynamic contexts.

This course allows students to explore sound-based interaction methods in the context of digital media and to a lesser degree, product and prototype design.

Lectures cover a range of areas based on the development of interactive software systems for manipulating, sampling and synthesising sound in real-time. Students will investigate processes and contexts for the use of sound in areas such as sonic branding, industrial sound design, sonification, sound therapy, audio-visual performance, network-based multi-user applications and immersive simulation environments.

Student projects will be developed using the software programming language MaxMSP.
Entry Requirements (not applicable to Visiting Students)
Pre-requisites Co-requisites
Prohibited Combinations Other requirements None
Additional Costs None
Information for Visiting Students
Pre-requisitesNone
Displayed in Visiting Students Prospectus?Yes
Course Delivery Information
Delivery period: 2011/12 Semester 1, Available to all students (SV1) WebCT enabled:  No Quota:  None
Location Activity Description Weeks Monday Tuesday Wednesday Thursday Friday
CentralLaboratory1-11 15:00 - 15:50
CentralLecture1-11 14:00 - 14:50
First Class First class information not currently available
No Exam Information
Summary of Intended Learning Outcomes
&· skills in programming interactive sound environments, i.e. A detailed knowledge of the MaxMSP programming language (http://www.cycling74.com)
&· understanding of issues of interaction raised in complex multimedia environments
&· ability to articulate the usefulness of multiple audio components in a media or object-based environment (e.g. music, sound effects, soundscape$ö)
&· ability to translate adventurous design ideas into a plausible end product.
&· ability to communicate a complex project idea to a varied audience
Assessment Information
Max Quiz $ú Attendance at tutorials, seminar notes and submission of tutorial work 10%
Submission 1 $ú research and software prototype 40%
Submission 2 $ú completed sound design with software and documentation 50%
Special Arrangements
None
Additional Information
Academic description Not entered
Syllabus The lecture titles below are a guide only and are taken from the syllabus as it ran in 2010-11.

01 $ú Introducing MaxMSP, the course and sonic structures
02 $ú Sequencing and Sampling
03 $ú Granulation
04 $ú Seminar $ú Auditory Earcons and Icons
05 $ú Waveshaping
06 $ú Seminar $ú Case Study $ú Sound Design for Daimler with special guest speaker Hannes Raffaseder from the University of St Pölten
07 $ú Listening to the Environment: fitting in and standing out $ú Using the FFT
08 $ú Procedural audio introduction
09 $ú Seminar $ú Sonification
10 $ú Practical performance/presentation session 01
11 $ú Practical performance/presentation session 02
12 $ú Presentations
Transferable skills Not entered
Reading list Dan Gärdenfors $ú Auditory Interfaces (Essay)
www.jld.se/dsounds/auditoryinterfaces.pdf

William Gaver $ú Auditory Interfaces (Chapter)
www.gold.ac.uk/media/19gaver.auditory%20Interfaces.97.pdf

William Gaver $ú Synthesizing Auditory Icons (Paper) (NB Need to be on Uni Network)
portal.acm.org/citation.cfm?id=169184&coll=portal&dl=ACM

Seminar reading includes;

Bussemakers, M., & De Haan, A. (2000). When it Sounds like a Duck and it Looks like a Dog$ö Auditory icons vs. Earcons in Multimedia Environments in
PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON AUDITORY DISPLAY (ICAD, 184$ú189. Retrieved from citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.24.4053

You can download it here; www.icad.org/websiteV2.0/Conferences/ICAD2000/PSs/Bussemakers.ps

You will also be expected to learn the Sound Design programming system MaxMSP; http://www.cycling74.com
Study Abroad Not entered
Study Pattern Not entered
KeywordsIndustrial sound design, procedural audio, computer sound processing, real-time audio, MaxMSP
Contacts
Course organiserMr Martin Parker
Tel: (0131 6)50 2333
Email: martin.parker@ed.ac.uk
Course secretaryMr James Outterson
Tel:
Email: james.outterson@ed.ac.uk
Navigation
Help & Information
Home
Introduction
Glossary
Search DPTs and Courses
Regulations
Regulations
Degree Programmes
Introduction
Browse DPTs
Courses
Introduction
Humanities and Social Science
Science and Engineering
Medicine and Veterinary Medicine
Other Information
Timetab
Prospectuses
Important Information
 
© Copyright 2011 The University of Edinburgh - 16 January 2012 5:34 am