Postgraduate Course: Digital Media Studio Project (ARCH11006)
|School||Edinburgh College of Art
||College||College of Humanities and Social Science
||Availability||Available to all students
|Credit level (Normal year taken)||SCQF Level 11 (Postgraduate)
|Home subject area||Architecture and Landscape Architecture
||Other subject area||None
||Taught in Gaelic?||No
|Course description||Students will form small teams working on a project each with its own supervisor. Whatever the subject matter, each project provides an opportunity to prepare experimental work for public exhibition/display and for the cohort to find practical, creative solutions to problems imposed by real limitations of technology, time and personnel.
Meanwhile you are expected to explore a wealth of new technologies developing an articulate understanding of the potential for their use in digital design, sound and performance.
The course will run as a studio with iterative development, group discussion, design development, presentations, criticism, and feedback. Tuition will be provided in the use of specialist tools and devices where applicable.
Entry Requirements (not applicable to Visiting Students)
||Other requirements|| None
|Additional Costs|| None
Information for Visiting Students
|Displayed in Visiting Students Prospectus?||Yes
Course Delivery Information
|Delivery period: 2013/14 Semester 2, Available to all students (SV1)
||Learn enabled: No
|Class Delivery Information
||Thursday Morning 11am-1pm (occasional tutorials, 11am Wednesday mornings, to be advised).
Most lectures and tutorials will take place in the Graduate School Atrium, School of Arts Culture and Environment, Alison House, 12 Nicolson Square, Edinburgh, EH8 9DF.
Students advance through a series of lectures, demonstrations, practical project work, exercises and critique in a group context. Full attendance and punctual arrival is expected of all students whether auditing the course or taking it for credit.
|Course Start Date
|Breakdown of Learning and Teaching activities (Further Info)
Lecture Hours 24,
Seminar/Tutorial Hours 12,
Supervised Practical/Workshop/Studio Hours 12,
Online Activities 12,
Feedback/Feedforward Hours 1,
Other Study Hours 24,
Programme Level Learning and Teaching Hours 4,
Directed Learning and Independent Learning Hours
|Breakdown of Assessment Methods (Further Info)
|No Exam Information
Summary of Intended Learning Outcomes
|On completion of this course, students will have;
* made skillful use of digital tools and techniques in the context of a design project
* developed an appreciation of the collaborative and integrative nature of design projects that involve digital media, and will have further developed appropriate group working skills
* built up an awareness of, and some capability in working with, soft and hardware beyond desktop use
* considered modes of presentation appropriate to external and large-scale presentation formats
* honed skills in responding to and progressing a theoretical position about some aspect of the project context
* managed a small budget
* developed skills in the documentation and presentation of creative and one-off digital-media projects
|Assessed submission 1 : 40% - A group submission consisting of work agreed with your project supervisor|
Presentation week ¿ Week 12 - a non-examined presentation of the work to the general public.
Assessed submission 2 : 60% - An individual submission with 850 word essay and documentation of the project work.
||The following are subject to change each year, the lecture titles below are a guide only taken from the syllabus as it ran in 2010-11.
NOTE: The first lecture of the semester starts at 10am and goes until 1pm because there is a lot to fit in.
Week 1 : Digital Media Studio Project welcome pack (MP, plus Project supervisors) 10am start
Week 2 : Project managing and documenting your work
Week 3 : Introducing Hacking Hardware; breaking and making
Week 4 : Software Special, Introducing Jitter ¿ Reactive Graphics 01 (video)
Week 5 : Status report ¿ presentations DMSP class and feedback session
Week 6 : - mid semester break
Week 7 : Software Special, Jitter ¿ Reactive Graphics 02 (live camera sources)
Week 8 : Interactive Open GL
Week 9 : Bringing complex projects together (linking sensor, sound, image with concept)
Week 10 : Project Development with project supervisors
Week 11 : Preview morning with feedback
Week 12 : Demonstration week
You will get into the habit of a weekly production meeting. A production meeting is usually chaired by the producer or project manager and is the meeting where all participants discuss issues relating to the project.
|Keywords||Experimental technologies, sound installations, GPS technologies, interface design, hardware hacking
|Course organiser||Mr Martin Parker
Tel: (0131 6)50 2333
|Course secretary||Miss Emma Binks
Tel: (0131 6)51 5740
© Copyright 2013 The University of Edinburgh - 13 January 2014 3:19 am