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DEGREE REGULATIONS & PROGRAMMES OF STUDY 2013/2014 -
- ARCHIVE as at 1 September 2013 for reference only
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DRPS : Course Catalogue : School of Mathematics : Mathematics

Undergraduate Course: Discrete Programming & Game Theory (MATH09002)

Course Outline
SchoolSchool of Mathematics CollegeCollege of Science and Engineering
Course typeStandard AvailabilityAvailable to all students
Credit level (Normal year taken)SCQF Level 9 (Year 3 Undergraduate) Credits10
Home subject areaMathematics Other subject areaSpecialist Mathematics & Statistics (Honours)
Course website https://info.maths.ed.ac.uk/teaching.html Taught in Gaelic?No
Course descriptionOptional course for Honours Degrees involving Mathematics and/or Statistics.

Syllabus summary: Dynamic programming: multistage decision processes; principle of optimality. Applications: network problems; inventory problem; resource allocation problem; knapsack problem; stochastic problems.
Lagrangian relaxation: The Lagrangian Dual; finding approximate solutions and bounds.
Game theory: 2 person zero- and nonzero-sum games; minimax, reaction sets and Nash equilibria; Repeated games, Brown's method and evolutionary games, Folk Theorem.
Entry Requirements (not applicable to Visiting Students)
Pre-requisites Students MUST have passed: ( Introduction to Linear Algebra (MATH08057) AND Calculus and its Applications (MATH08058) AND Proofs and Problem Solving (MATH08059)) OR ( Mathematics for Science and Engineering 1a (MATH08060) AND Mathematics for Science and Engineering 1b (MATH08061))
Co-requisites
Prohibited Combinations Other requirements Or 'closed' courses (Practical Calculus + Solving Equations + Geometry and Convergence + Group Theory) OR (Applicable Mathematics 1/2 + Mathematical Methods 1/2) OR (Mathematics for Informations 1a, 1b, 2a, 2b)
Additional Costs None
Information for Visiting Students
Pre-requisitesNone
Displayed in Visiting Students Prospectus?Yes
Course Delivery Information
Not being delivered
Summary of Intended Learning Outcomes
Students should be able:
1. to model simple practical problems which require either discrete decisions or decisions made under uncertainty;
2. to use backward recursion to solve dynamic programming problems;
3. to find optimal and equilibrium strategies for zero- and nonzero-sum 2x2 matrix games;
4. to understand the theory behind the solution methods.
Assessment Information
See 'Breakdown of Assessment Methods' and 'Additional Notes' above.
Special Arrangements
None
Additional Information
Academic description Optional course for Honours Degrees involving Mathematics and/or Statistics.
Syllabus Dynamic programming: multistage decision processes; principle of optimality.
Applications: network problems; inventory problem; resource allocation problem; knapsack problem; stochastic problems.
Lagrangian relaxation: The Lagrangian Dual; finding approximate solutions and bounds.
Game theory: 2 person zero- and nonzero-sum games; minimax, reaction sets and Nash equilibria; Repeated games, Brown's method and evolutionary games, Folk Theorem.
Transferable skills Not entered
Reading list http://www.readinglists.co.uk
Study Abroad Not Applicable.
Study Pattern See 'Breakdown of Learning and Teaching activities' above.
KeywordsDPG
Contacts
Course organiserDr Peter Richtarik
Tel: (0131 6)50 5049
Email: peter.richtarik@ed.ac.uk
Course secretaryDr Jenna Mann
Tel: (0131 6)50 4885
Email: Jenna.Mann@ed.ac.uk
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