Undergraduate Course: Real-time Computer Systems for Music (MUSI10063)
|School||Edinburgh College of Art
||College||College of Humanities and Social Science
|Credit level (Normal year taken)||SCQF Level 10 (Year 3 Undergraduate)
||Availability||Available to all students
|Summary||Functioning as the students' main introduction to the Max/MSP real-time computer music environment, this course will provide a detailed overview of the capabilities and potential of this system as well as insights into effective real-time music programming in general. Apart from learning the skills and gaining the basic knowledge necessary to work effectively with Max/MSP, the students will be encouraged to think creatively and solve the problems inherent in realising a musical project from the very inkling of an idea right through to its implementation and performance. In particular, an approach of problem analysis, division into modules, and eventual solution will be encouraged that results in good programming practice.
In addition, classic and current synthesis and signal processing algorithms will be introduced along with methods to implement and combine them. Always taking a practical approach, the aims of the course will lead to the students' harnessing of the various technologies in a well planned, coordinated, and executed performance environment.
Seminars develop the contextual and aesthetic background to computer music and take the form of discussion of set reading and listening.
Entry Requirements (not applicable to Visiting Students)
|| It is RECOMMENDED that students have passed
Music 2D: Theory and Practice of Music Technology (MUSI08053)
||Other requirements|| None
|Additional Costs|| A good quality pair of headphones would be advantageous.
Information for Visiting Students
|Pre-requisites||Visiting students should have (or be predicated to obtain) at least 3 Music courses at grade B or above (we will only consider University/College level courses), and the equivalent skills as examined in Listening & Musicianship 2 (MUSI08065) and Music 2D: Theory & Practice of Music Technology (MUSI08053). Visiting students should contact the Course Organiser before enrolling on the course.
|High Demand Course?
Course Delivery Information
|Academic year 2017/18, Available to all students (SV1)
|Learning and Teaching activities (Further Info)
Lecture Hours 22,
Seminar/Tutorial Hours 10,
Programme Level Learning and Teaching Hours 4,
Directed Learning and Independent Learning Hours
|Assessment (Further Info)
|Additional Information (Assessment)
||1.Project 1: 35%
2.Project 2: 65%.
Collaboration is not permitted on either project.
||Formative Feedback will happen iteratively and in class from the Course Organiser and Tutors. It will usually be verbal in form and in response to questions you may have about details relating what we are teaching.
|No Exam Information
On completion of this course, the student will be able to:
- Proficiency in real-time computer music programming within the Max/MSP environment
- An overview of a range of synthesis and signal processing procedures that may be applied in real time
- An ability to turn performance goals into well-structured, reliable and functional performance software
- An awareness of the way in which computer music technology works at a basic level and how best to work with such systems
- Insight into the history, theory, repertoire, and aesthetics of computer music
|Graduate Attributes and Skills
|Additional Class Delivery Information
||Lecture: Weeks 1-11.
Tutorial: Weeks 2,4,6,8,10.
|Keywords||Computer Music; Real-Time; Max/MSP; Interactive Music
|Course organiser||Mr Martin Parker
Tel: (0131 6)50 2333
|Course secretary||Miss Carrie Lyall
Tel: (0131 6)50 2422