Postgraduate Course: 3D and Animated Design (ARCH11248)
|School||Edinburgh College of Art
||College||College of Humanities and Social Science
|Credit level (Normal year taken)||SCQF Level 11 (Postgraduate)
||Availability||Available to all students
|Summary||This course introduces techniques and theory used in 3D modelling and animation and it provides a good foundation for further work in this area (e.g. game development).
The context of the course provides an overview of 3D practice and CGI in composite renderings, animations and games through discussion of economy and detail, texturing, materials, lighting etc. In the second half of the course students will research animation techniques, which includes aspects of cinematography and visual narrative alongside the use of timelines and scripted processes. Practical work includes modelling and rendering mechanical objects, which are subsequently animated. The course is delivered through a series of lectures, tutorials, demonstrations, clinics and class-based critique of practical exercises and coursework submissions.
Entry Requirements (not applicable to Visiting Students)
||Other requirements|| None
Information for Visiting Students
|High Demand Course?
Course Delivery Information
|Academic year 2018/19, Available to all students (SV1)
|Learning and Teaching activities (Further Info)
Lecture Hours 22,
Seminar/Tutorial Hours 6,
Supervised Practical/Workshop/Studio Hours 10,
Online Activities 6,
Feedback/Feedforward Hours 2,
Programme Level Learning and Teaching Hours 4,
Directed Learning and Independent Learning Hours
|Assessment (Further Info)
|Additional Information (Assessment)
||Two projects, each worth 50%, involving development of 3d modelling, animation and rendering.
The first submission addresses LO1, 4 and 5 and consists of practical work in creating 3D models and still renders supported by a written reflective critique.
The second submission addresses LO1 and 5 and consists of practical work in creating a 3D animation supported by a written reflective critique.
The Learning Outcomes and submissions support characteristics of knowledge of professional practice, skill acquisition and application, creativity, critical analysis, communication and autonomy.
Tutors will scale grades and refer to University's Common Marking Scheme.
||Students receive verbal feedback throughout the course in clinics and class based critique sessions of submissions and practical exercises.
Formative written feedback is provided within 15 working days of submission of assessed coursework.
Feedback may refer to the risks taken in response to the brief, the conceptual approach you've taken with your design, the quality and character of the design, the clarity of the written components, contextual and critical relevance, and any technical issues that may help you in future. The feedback will be constructive, be may not address every detail of the work submitted.
|No Exam Information
On completion of this course, the student will be able to:
- Knowledge of 3D design context and practice.
- Knowledge of animation context and practice.
- Knowledge of visual narrative devices and simple motion graphics.
- Ability to model, animate and render objects and environments.
- Ability to research, plan, implement and evaluate 3D design and animation.
|Graduate Attributes and Skills
|Course organiser||Mr Andrew Connor
Tel: (0131 6)50 2808
|Course secretary||Dr Eadaoin Lynch
Tel: (0131 6)51 5740