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DRPS : Course Catalogue : Edinburgh College of Art : Architecture and Landscape Architecture

Postgraduate Course: Interactive Visual Design (Online Distance Learning) (ARCH11250)

Course Outline
SchoolEdinburgh College of Art CollegeCollege of Humanities and Social Science
Credit level (Normal year taken)SCQF Level 11 (Postgraduate)
Course typeOnline Distance Learning AvailabilityAvailable to all students
SCQF Credits20 ECTS Credits10
SummaryThis course introduces interactive visual design through creative coding, a field which uses scripting and visual programming to produce multimedia output. In this course code becomes an accessible medium for creative expression and interaction. The course offers an overview of the field of user interface and user experience in interactive design, and how it has been embedded in commercial and arts practices (e.g. Head Up Displays, Data Visualisation) together with generative techniques for multimedia art and design. The context of the course is formal process and computational thinking, interactivity, interface and engagement. This module provides opportunities for students to gain experience of integrating technologies and manipulating data, of developing generative algorithms and interactive behaviours, and of managing code efficiently from simple scripts to more complex object-oriented approaches, all of which have commercial value. Practical work includes designing interactive user interfaces, and generative and data driven visuals.
Course description The course is delivered through a series of lectures, tutorials, demonstrations, clinics and class-based critique of practical exercises and coursework submissions.
Entry Requirements (not applicable to Visiting Students)
Pre-requisites Co-requisites
Prohibited Combinations Other requirements This course is only available to ECA students on the Digital Media Design (ODL) programme
Information for Visiting Students
High Demand Course? Yes
Course Delivery Information
Academic year 2018/19, Available to all students (SV1) Quota:  13
Course Start Semester 1
Course Start Date 17/09/2018
Timetable Timetable
Learning and Teaching activities (Further Info) Total Hours: 200 ( Lecture Hours 22, Seminar/Tutorial Hours 6, Supervised Practical/Workshop/Studio Hours 10, Online Activities 6, Feedback/Feedforward Hours 2, Programme Level Learning and Teaching Hours 4, Directed Learning and Independent Learning Hours 150 )
Assessment (Further Info) Written Exam 0 %, Coursework 100 %, Practical Exam 0 %
Additional Information (Assessment) Interactive 1 50%, Interactive 2 50%

The first submission addresses LO1, 3 and 5 and consists of practical work in creating user interface and computational visuals informed by design theory and supported by a written reflective critique.

The second submission addresses LO1-5 and consists of practical work in creating data driven interactives informed by design theory and practice and supported by a written reflective critique.

The Learning Outcomes and submissions support characteristics of knowledge of professional practice, skill acquisition and application, creativity, critical analysis, communication and autonomy.

Tutors will scale grades and refer to University's Common Marking Scheme:
Feedback Students receive verbal feedback throughout the course in clinics and class based critique sessions of submissions and practical exercises.

Formative written feedback is provided within 15 working days of submission of assessed coursework.

Feedback may refer to the risks taken in response to the brief, the conceptual approach you've taken with your design, the quality and character of the design, the clarity of the written components, contextual and critical relevance, and any technical issues that may help you in future. The feedback will be constructive, be may not address every detail of the work submitted.
No Exam Information
Learning Outcomes
On completion of this course, the student will be able to:
  1. Knowledge of the critical context of computational art and design.
  2. Knowledge of commercial applications for creative coding.
  3. Ability to generate multimedia using algorithmic techniques.
  4. Ability to integrate external data and interactive behaviours.
  5. Ability to understand, plan, implement and evaluate user interface, user experience and computational processes.
Reading List
Additional Information
Graduate Attributes and Skills Not entered
Keywordsvisual design,interactive design,web design
Course organiserDr Julian Rawlinson
Tel: (0131 6)51 4336
Course secretaryDr Eadaoin Lynch
Tel: (0131 6)51 5740
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