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 Postgraduate Course: Computer Graphics (Level 11) (INFR11021)
Course Outline
| School | School of Informatics | College | College of Science and Engineering |  
| Credit level (Normal year taken) | SCQF Level 11 (Year 4 Undergraduate) | Availability | Available to all students |  
| SCQF Credits | 10 | ECTS Credits | 5 |  
 
| Summary | The course presents the fundamental concepts and techniques for the generation of simple line drawings through to realistic, synthetic images of 3D objects and scenes. Some current research topic or topics will be presented if there is time. The focus of the course is on algorithms, understanding the mathematical basis and  how you implement  rather than simply use in applications. 
 This course is co-taught with Dr. Hakan Bilen.
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| Course description | The coverage of topics is as follows: 
 1.  Line drawing
 2.  Object representations
 3.  3D transformations, view transformations
 4.  Rasterization, anti-aliasing
 5.  Illumination, shading
 6.  Texture mapping, bump mapping
 7.  Hidden surface removal
 8.  Environment mapping, mirroring
 9.  Shadowing
 10. Global illumination
 11. Parametric curves and surfaces
 
 Relevant QAA Computing Curriculum Sections: Artificial Intelligence, Computer Based Systems, Data Structures and Algorithms, Developing Technologies, Graphics and Sound, Human Computer Interaction (HCI)
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Entry Requirements (not applicable to Visiting Students)
| Pre-requisites |  | Co-requisites |  |  
| Prohibited Combinations |  | Other requirements | This course is open to all Informatics students including those on joint degrees. For external students where this course is not listed in your DPT, please seek special permission from the course organiser. 
 Students are assumed to have mathematical knowledge and have substantial programming experience. Knowledge of algorithms and data structures relating to geometry will also be assumed.
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Information for Visiting Students 
| Pre-requisites | Visiting students are required to have comparable background to that assumed by the course prerequisites listed in the Degree Regulations &
 Programmes of Study. If in doubt, consult the course lecturer.
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		| High Demand Course? | Yes |  
Course Delivery Information
| Not being delivered |  
Learning Outcomes 
| On completion of this course, the student will be able to: 
        Analyse and synthesise algorithms for the display of anti-aliased lines in Euclidean space,  and of space curves and surfaces of arbitrary smoothnessModel any arbitrary shape of 3D object and to perform combinations of affine  transformations on these objects in 3D spaceConstruct views from arbitrary viewpoints in space and project to an image plane , and order  objects from the viewpoint in order to perform visible surface computationsUse surface properties of objects and scene illuminations to produce realistic images  modelling the interaction of light and objects within a sceneCalculate the shadows based on the relationships of the lights and objects , and simulate the  movement of photons to compose realistic images |  
Reading List 
| Computer Graphics: Principles and Practice (3rd Edition), Hughes, Van Dam, McGuire, Sklar, Foley, Feiner & Akeley |  
Contacts 
| Course organiser |  | Course secretary | Mr Gregor Hall Tel: (0131 6)50 5194
 Email: gregor.hall@ed.ac.uk
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