Postgraduate Course: 3D and Animated Design (ARCH11248)
|School||Edinburgh College of Art
||College||College of Arts, Humanities and Social Sciences
|Credit level (Normal year taken)||SCQF Level 11 (Postgraduate)
||Availability||Available to all students
|Summary||This course introduces techniques and theory used in 3D modelling and animation and it provides a good foundation for further work in this area (e.g. game development).
The context of the course provides an overview of 3D practice and CGI in composite renderings, animations and games through discussion of economy and detail, texturing, materials, lighting etc. In the second half of the course students will research animation techniques, which includes aspects of cinematography and visual narrative alongside the use of timelines and scripted processes. Practical work includes modelling and rendering mechanical objects, which are subsequently animated. The course is delivered through a series of lectures, tutorials, demonstrations, clinics and class-based critique of practical exercises and coursework submissions.
Entry Requirements (not applicable to Visiting Students)
||Other requirements|| None
Information for Visiting Students
|High Demand Course?
Course Delivery Information
|Not being delivered|
On completion of this course, the student will be able to:
- Knowledge of 3D design context and practice.
- Knowledge of animation context and practice.
- Knowledge of visual narrative devices and simple motion graphics.
- Ability to model, animate and render objects and environments.
- Ability to research, plan, implement and evaluate 3D design and animation.
|Graduate Attributes and Skills
|Course organiser||Dr Andrew Connor
Tel: (0131 6)50 2808
|Course secretary||Dr Eadaoin Lynch
Tel: (0131 6)51 5735