Postgraduate Course: Design for Interactive Media (Online Learning) (ARCH11268)
|School||Edinburgh College of Art
||College||College of Arts, Humanities and Social Sciences
|Credit level (Normal year taken)||SCQF Level 11 (Postgraduate)
|Course type||Online Distance Learning
||Availability||Available to all students
|Summary||You will study a broad, flexible and integrated range of key and emerging digital design practices across multimodal interactive formats and platforms, that will provide a good foundation for further work in this area (e.g. virtual and augmented reality, game development, application development, user interfaces, user experience, data visualisation). You will develop fluency and extend existing skills in digital media production and you will aim to understand the potential of digital media to be combined into innovative and engaging forms and so that it may serve multiple purposes.
Digital design often requires a multi-perspective approach to developing media and interfaces for a range of interactive experiences. This course introduces techniques and concepts used for designing and delivering engaging multimodal and interactive content for a range of digital formats including touch-based devices and VR/AR applications. The course will provide you with opportunities to gain experience of integrating technologies and material. Themes include animation, interface design, visualisation and user experience in the context of current and emerging platforms across 2D and 3D formats. The course promotes autonomy and connectivity in digital design practice.
You will explore ways in which digital media can be creatively designed, combines, manipulated, rendered and presented in interactive formats. You will be expected to make extensive use of the digital media you design in creative applications that respond to a practical project brief. Project work is supported by critical enquiry and reflection that explores the applicability of digital technologies in a professional design context embedded in commercial and creative practice. The course fits within a context of smart spaces and pervasive media and encourages ethical / responsible design in terms of data and digital materials.
The project brief will challenge you to apply diverse imaginative and conceptual ideas introduced in lecture and tutorial sessions, while offering scope for individual focus, exploration, and experimentation. You will advance through a series of lectures, demonstrations, practical project work, exercises and critique. Project work will lead you towards insight into collaborative processes with other practitioners. Whilst the collaborative process itself will not be directly assessed and given credit, you will work together with others to produce and evaluate digital media. You will keep a record of your design methods and submit a critical and reflective account of your practice along with your design work.
Entry Requirements (not applicable to Visiting Students)
||Other requirements|| NB for the 2021-22 Session this course can only accommodate students from MSc Digital Media Design.
Information for Visiting Students
|High Demand Course?
Course Delivery Information
|Not being delivered|
On completion of this course, the student will be able to:
- Make skilful use of advanced digital design techniques to produce creative media and interfaces suitable for a range of interactive experiences.
- Integrate multimodal design and interactive behaviours to develop responsive and engaging digital media for established and emerging interactive platforms.
- Resolve design problems by exploring current and prospective digital design approaches and applications.
- Critically evaluate solutions and present reflective and innovative responses to a design context.
|Barrett E. 1995. Contextual Media: Multimedia and Interpretation, MIT Press, Cambridge.|
Bolter, JD & Grusin R. 2000. Remediation: Understanding New Media. MIT Press, Cambridge.
Dunne, A. 2005. Hertzian Tales: Electronic products, aesthetic experience, and critical design. MIT Press, Cambridge.
Koenitz, H et al. 2015. Interactive Digital Narrative: History, Theory and Practice. Routledge, New York.
Lister, M et al. (2009) New Media: A critical introduction (2nd Ed.), Routledge, New York.
Moggridge, B. 2007. Designing Interactions. MIT Press, Cambridge.
Pallant, Chris. 2015. Animated Landscapes: history, form and function. Bloomsbury, New York.
|Graduate Attributes and Skills
||Graduates will be inquisitive, adaptable, resourceful, reflective and effective, contributing to the ability to work in a range of professional areas.
Graduates will extend and consolidate competency and knowledge in a significant set of skills, techniques and practices appropriate to developing original and creative responses to digital design contexts.
Graduates will have an appreciation of the collaborative and integrative nature of design projects that involve digital media, and the ability to work independently and in peer relationships that require organisation and individual initiative and autonomy in managing time and prioritising work tasks.
Graduates will be able to evaluate and critically assess solutions to design issues, and to confidently and effectively present and communicate original work and ideas to a range of audiences.
|Keywords||Digital design,Digital media,Interactive design,User Interface,UX,Animation,Application Design,VR,AR
|Course organiser||Dr Julian Rawlinson
Tel: (0131 6)51 4336
|Course secretary||Mrs Carrie Parker
Tel: (0131 6)50 2422