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DRPS : Course Catalogue : School of Informatics : Informatics

Undergraduate Course: Informatics Experiential Learning (Level 10) (INFR10084)

Course Outline
SchoolSchool of Informatics CollegeCollege of Science and Engineering
Credit level (Normal year taken)SCQF Level 10 (Year 3 Undergraduate)
Course typeStudent-Led Individually Created Course AvailabilityNot available to visiting students
SCQF Credits20 ECTS Credits10
SummaryInformatics Experiential Learning is available only with permission to students participating in one of the School's approved IEL activities. Please see the IEL Information Page at for the current year's approved activities and how to apply.

This course forms part of the Student-Led Individually Created Course (SLICC) University-wide framework for self-designed experiential learning, where students reflect throughout their chosen extra-curricular experience, by the development of an e-portfolio to provide evidence of their learning. As a participating student, undertaking a SLICC will enable students to create a unique learning experience, while demonstrating their learning and academic achievement against defined learning outcomes.

This level 10 course will require students to demonstrate the development of their skills and understanding in terms of critical analysis, application, reflection, recognising and developing your skills and mindsets, and evaluation within a defined context of their learning experience. This course will also enable students to demonstrate your ability to exercise autonomy and initiative at a professional level in practice and/or in a subject/discipline (or other approved) area.

This course will require students to specifically demonstrate learning in the context of the higher order skills such as analysis, evaluation, and creation and demonstration of meta-cognitive development.

It is expected that students taking this course would not only engage in the EUFS team effort, but take on additional responsibility in team management and organisation.
Course description Informatics Experiential Learning is available only with permission to students participating in one of the School's approved IEL activities. Please see the IEL Information Page at for the current year's approved activities and how to apply.

The Informatics Experiential Learning requires students to propose, develop and manage a unique learning experience that will enable the student to evidence how they have achieved the learning outcomes of the course.

The student's self-designed learning experience is required to adhere to a defined structure that supports and enables the student to self-direct and manage their own learning experience. Within this structure however, students have limitless possibilities regarding the topic or theme, content of study and nature of their experience, provided their proposal is academically feasible and is approved by the course organiser or tutor.

Informatics Experiential Learning, for example, may be based upon a particular extra-curricular learning opportunity such as an internship, work experience, pro-bono activity, community engagement, volunteering, or study-abroad and may also focus on a theme of personal and/or professional interest such as sustainability, social responsibility, equality and cultural diversity, or a disciplinary or interdisciplinary-based research theme.

The steps in undertaking this course are as follows:

1. Identify a suitable opportunity within which to undertake your learning experience, and attend an introductory Informatics Experiential Learning workshop
2. Write your draft proposal and submit to your tutor/advisor for approval
3. Self-direct and manage your own learning experience
4. Actively and regularly reflect upon and document your experience with evidence and use that as a basis for writing your self-critical 'Interim Reflective Report', then your 'Final Reflective Report'
5. Formatively self-assess and submit your 'Final Reflective Report' for summative assessment by your tutor.

The steps identified above each require a significant amount of thought and input and will ultimately form part of a 'time-based' e-portfolio of evidence which will be used in the assessment of the Informatics Experiential Learning course.

Undertaking Informatics Experiential Learning, students will not only develop the content of their learning experience but also produce an agreed portfolio of outputs where they must evidence what they have learned and, importantly, where they demonstrate how they met the learning outcomes for the course.
Entry Requirements (not applicable to Visiting Students)
Pre-requisites Co-requisites
Prohibited Combinations Other requirements This course is only available to student on School of Informatics degree programmes. To register, you must have permission from the IEL tutor and be participating in one of the School's approved IEL activities. Please see the IEL Information Page ( for the current year's approved activities and how to apply.

In some cases, third-year students may be permitted to take this course instead of System Design Project INFR09032 (i.e., where the chosen IEL project fulfils similar learning outcomes). Please see the IEL Information Page for details.

Students can take IEL-10 in either 3rd year or 4th year, but not both in 3rd and 4th year.
Course Delivery Information
Academic year 2022/23, Not available to visiting students (SS1) Quota:  None
Course Start Flexible
Timetable Timetable
Learning and Teaching activities (Further Info) Total Hours: 200 ( Programme Level Learning and Teaching Hours 4, Directed Learning and Independent Learning Hours 196 )
Assessment (Further Info) Written Exam 0 %, Coursework 100 %, Practical Exam 0 %
Additional Information (Assessment) This course is a Student Led Individually Created Course (SLICC). This requires a student to setup the goals for the course at the start of the academic year. They are assigned a tutor which will help with setting these goals and evaluating the progress throughout the course. There is an interim report on progress in the middle of the course which is submitted to be reviewed by the tutor. At the end of the course, the assessment is done via a self-reflection essay submitted.

Depending on the project the student is involved in, work for this course may be concentrated in either Semester 1 or Semester 2; or spread over the full year (see the IEL Information Page for details). Students must ensure that the workload aligns with their other course choices.
Feedback Feedback will be provided through marking of the self-reflection report submitted at the end of the year. Formative feedback will be provided for the interim report by the tutor.
No Exam Information
Learning Outcomes
On completion of this course, the student will be able to:
  1. (analysis) Students will be able to demonstrate how they have actively developed their understanding of the context/setting of their Informatics Experiential Learning.
  2. (application) Students will be able to draw on and apply a range of relevant skills and attributes (academic, professional and/or personal) in order to engage effectively with their Informatics Experiential Learning, identifying where they need to improve these skills and attributes and/or develop new ones.
  3. (recognising and developing skills) Students will be able to demonstrate how they have used experiences during their Informatics Experiential Learning course to actively develop their skills in the focussed area of.. (Student selects one of the four skills groups contained in the University's Graduate Attributes Framework: either/ research and enquiry, or/ personal and intellectual autonomy, or/ communication, or personal effectiveness (Student may need to add specific skill of focus, for example 'in the focussed area of personal effectiveness, in particular teamwork.') This is supported by their Informatics Experiential Learning course organiser or tutor.
  4. (recognising and developing mindsets) Students are able to demonstrate how they have used experiences during their Informatics Experiential Learning course to actively explore their mindset towards.. (Student selects one of the three mindsets contained in the University's Graduate Attributes Framework: ) either/ enquiry and lifelong learning, or/ aspiration and personal development, or/ outlook and engagement. Making this choice is supported by their Informatics Experiential Learning course tutor.
  5. (evaluation) Students are able to evaluate and critically reflect upon their approach, learning and development throughout the Informatics Experiential Learning course.
Reading List
Additional Information
Graduate Attributes and Skills Undertaking the Informatics Experiential Learning course will enable each student to develop their abilities in self-critical reflection, organisation and time-management, self-assessment, evaluation of standards and competencies achieved, application of prior learning in a defined context, and provide opportunities to further develop analytical and presentation skills.

The Informatics Experiential Learning learning outcomes are derived from and embedded in the institutional 'Graduate Attributes'. The learning outcomes are flexible to provide students with autonomy. With guidance from your assigned academic tutor, this flexibility of choice enables students, in the context of their own chosen experience, to focus on their own particular 'skills' and 'mindset'. Students can select the specific attributes that they consider are the most important to reflect upon, looking into their current and future professional and personal aims and career aspirations. Typically students will learn to:

- Setup realistic deadlines, manage to those deadlines and develop contingency plans
- Communicate ideas in an interdisciplinary team with various backgrounds and knowledge levels
- Work independently and provide guidance to less experienced members
KeywordsSLICC,experiential learning
Course organiserMr David Symons
Tel: (0131 6)51 5661
Course secretaryMrs Michelle Bain
Tel: (0131 6)51 7607
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