Undergraduate Course: Performance Costume Graduate Design 4A (DESI10078)
Course Outline
School | Edinburgh College of Art |
College | College of Arts, Humanities and Social Sciences |
Credit level (Normal year taken) | SCQF Level 10 (Year 4 Undergraduate) |
Availability | Not available to visiting students |
SCQF Credits | 40 |
ECTS Credits | 20 |
Summary | This is the first course of the final year of Honours-level study for students of Performance Costume Design. The focus is on independence and depth of investigation. Students undertake a self-selected design project, develop a design concept and through extensive research and experimentation, develop a resolved set of costume designs, from which they will construct a costume. |
Course description |
The course will extend and develop the student's skills in the interpretation of character for performance through costume design, developing alongside an ever more personal design language. Working to an open assignment brief, students will select a text or devise an occasion for performance, defining its staging parameters, whether traditional, or site-specific, etc. From there they will develop a performance concept from which to develop ideas for costume designs. Through their research, they will extend their awareness of contemporary performance practice. They will also develop character profiles for the characters or performers as part of their conceptual thinking. After a period of extensive investigation, extending to textile and pattern cutting research, they will develop a set of resolved costume illustrations, supported by technical drawings and textile samples. From this completed set of designs they will select a design from which to develop their costume making. This costume will be first explored through creative pattern cutting and toile making before being constructed using the fabrics researched and chosen for this purpose.
Throughout the course students will be supported at all stages of the research and design through group discussion, regular design tutorials and practical workshop tuition. They will use drawing, prototyping, and digital tools as exploratory media. Tutorials will give the students the opportunity to discuss and develop their ideas and skills. The practical elements of the course (textile samples, pattern cutting and costume construction) will challenge and extend the student's knowledge and capability. The live costume show has not yet been confirmed - although we do still hope to have one - it will be dependent on government guidelines.
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Entry Requirements (not applicable to Visiting Students)
Pre-requisites |
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Co-requisites | |
Prohibited Combinations | |
Other requirements | This course is only available to students on a Degree Programme in the School of Design. |
Additional Costs | Students will have to meet costs of design materials and calico for toile making and fabrics for costume making. These will vary from student to student, depending on individual requirements. |
Course Delivery Information
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Academic year 2024/25, Not available to visiting students (SS1)
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Quota: 20 |
Course Start |
Full Year |
Timetable |
Timetable |
Learning and Teaching activities (Further Info) |
Total Hours:
400
(
Seminar/Tutorial Hours 29,
Supervised Practical/Workshop/Studio Hours 48,
Feedback/Feedforward Hours 2,
Formative Assessment Hours 2,
Summative Assessment Hours 2,
Programme Level Learning and Teaching Hours 8,
Directed Learning and Independent Learning Hours
309 )
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Assessment (Further Info) |
Written Exam
0 %,
Coursework
100 %,
Practical Exam
0 %
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Additional Information (Assessment) |
100% Coursework
Students will submit the following:
1. Design concept statement, design research, design development & textile investigation, evidenced in sketchbook and as
digital files (LO1)
2. Toiles and finished costume(s) (LO2)
3. Final design illustrations, fabric samples, technical drawings for min 10 characters. (LO3)
Relationship between Assessment and Learning Outcomes:
All 3 Learning Outcomes are equally weighted.
Submission 1 is used to assess learning outcome 1.
Submission 2 is used to assess learning outcome 2.
Submission 3 is used to assess learning outcome 3.
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Feedback |
Verbal formative feedback will be provided throughout the course in the form of ongoing tutorials for design and construction.
Critiques will facilitate discussion and feedback with peers and staff, individual written formative feedback will be provided in semester 1 by staff via LEARN VLE.
Summative assessment will take place at the end of semester 2. |
No Exam Information |
Learning Outcomes
On completion of this course, the student will be able to:
- Demonstrate the initiation and evaluation of original creative responses to a personally selected performance appropriate design brief.
- Demonstrate practical skill, knowledge of costume construction and suitability for performance.
- Communicate resolved design ideas and outcomes through persuasive costume illustrations evidencing creative and appropriate use of textiles and technical drawings to a professional standard demonstrating an integrated relationship between practice, theory and industry.
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Reading List
Bicat,T. Costume and Design for Devised and Physical Theatre. Crowood Press (2012)
Clancy, D. Designing Costume for Stage and Screen. Batsford (2014)
Cullen, K. Layout workbook: a real-world guide to building pages in graphic design. Rockport (2007)
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Additional Information
Graduate Attributes and Skills |
Ability to research in a focused manner;
Apply creative problem solving to design challenges;
Demonstrate decision making and editing;
Demonstrate communication skills, both visual and verbal.
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Keywords | Performance concept,Costume research,Textiles research,Creative pattern cutting,Design illustration |
Contacts
Course organiser | Ms Megan Baker
Tel:
Email: megan.baker@ed.ac.uk |
Course secretary | Miss Linsey McEwan
Tel: (01316) 515448
Email: lmcewan2@ed.ac.uk |
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