Undergraduate Course: Computer Graphics (Level 10) (INFR10010)
Course Outline
School | School of Informatics |
College | College of Science and Engineering |
Course type | Standard |
Availability | Available to all students |
Credit level (Normal year taken) | SCQF Level 10 (Year 4 Undergraduate) |
Credits | 10 |
Home subject area | Informatics |
Other subject area | None |
Course website |
http://www.inf.ed.ac.uk/teaching/courses/cg |
Taught in Gaelic? | No |
Course description | The course is in two sections. The first part of the course presents the fundamental concepts and techniques for the generation of simple line and surface drawing through to the general viewing transformations and projections.
The second part deals with rendering of realistic, synthetic images and animation of 3D objects and scenes.
The focus of the course is on algorithms, understanding the mathematical basis and how you implement rather than simply use in applications. |
Entry Requirements (not applicable to Visiting Students)
Pre-requisites |
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Co-requisites | |
Prohibited Combinations | Students MUST NOT also be taking
Computer Graphics (Level 11) (INFR11021)
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Other requirements | Successful completion of Year 3 of an Informatics Single or Combined Honours Degree, or equivalent by permission of the School.
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Additional Costs | None |
Information for Visiting Students
Pre-requisites | None |
Displayed in Visiting Students Prospectus? | Yes |
Course Delivery Information
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Delivery period: 2011/12 Semester 1, Available to all students (SV1)
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WebCT enabled: No |
Quota: None |
Location |
Activity |
Description |
Weeks |
Monday |
Tuesday |
Wednesday |
Thursday |
Friday |
Central | Lecture | | 1-11 | | | | | 11:10 - 12:00 | Central | Lecture | | 1-11 | | 11:10 - 12:00 | | | |
First Class |
Week 1, Tuesday, 11:10 - 12:00, Zone: Central. Bristo Sq 7, LT4 |
Exam Information |
Exam Diet |
Paper Name |
Hours:Minutes |
|
|
Main Exam Diet S2 (April/May) | | 2:00 | | |
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Delivery period: 2011/12 Semester 1, Part-year visiting students only (VV1)
|
WebCT enabled: No |
Quota: None |
Location |
Activity |
Description |
Weeks |
Monday |
Tuesday |
Wednesday |
Thursday |
Friday |
Central | Lecture | | 1-11 | | 11:10 - 12:00 | | | | Central | Lecture | | 1-11 | | | | | 11:10 - 12:00 |
First Class |
Week 1, Tuesday, 11:10 - 12:00, Zone: Central. Bristo Sq 7, LT4 |
Exam Information |
Exam Diet |
Paper Name |
Hours:Minutes |
|
|
Main Exam Diet S1 (December) | | 2:00 | | |
Summary of Intended Learning Outcomes
1 - Analyse and synthesise algorithms for the display of antialiased lines in Euclidean space
2 - Analyse and synthesise algorithms for the display of space curves and surfaces of arbitrary smoothness
3 - Model any arbitrary shape of 3D object and to perform combinations of affine transformations on these objects in 3D space
4 - Construct views from arbitrary viewpoints in space and project to an image plane.
5 - Order objects from the viewpoint in order to perform visible surface computations.
6 - Use surface properties of objects and scene illuminations to produce realistic images modelling the interaction of light and objects within a scene.
7 - Calculate the shadows based on the relationship of the lights and objects.
8 - Simulate the movement of photons to compose realistic images. |
Assessment Information
Written Examination 70
Assessed Assignments 30
Oral Presentations 0
Assessment
The course is assessed by a written examination and two generally unrelated practical exercises each worth 15%.
If delivered in semester 1, this course will have an option for semester 1 only visiting undergraduate students, providing assessment prior to the end of the calendar year. |
Special Arrangements
None |
Additional Information
Academic description |
Not entered |
Syllabus |
*Graphics primitives*: raster display of lines, curves and polygons; spline curves and surfaces; 3D object representations.
*Viewing transformations*: affine transformations; geometric projections; clipping; visible surface algorithms.
*Rendering*: modelling the interaction of light with surfaces; colour; raytracing, radiosity, photon-mapping, image-based methods; real-time global illumination for computer animations.
Relevant QAA Computing Curriculum Sections: Artificial Intelligence, Computer Based Systems, Data Structures and Algorithms, Developing Technologies, Graphics and Sound, Human-Computer Interaction (HCI) |
Transferable skills |
Not entered |
Reading list |
* Foley, van Dam, Feiner and Hughes, Computer Graphics--Principles and Practice, 2nd ed. (C version), Addison Wesley 1990.
* Hearn and Baker, Computer Graphics, 2nd ed. (C version), Prentice Hall 1997.
* Foley, van Dam, Feiner, Hughes and Phillips, Introduction To Computer Graphics, Addison Wesley, 1994.
* Watt, 3D Computer Graphics, 2nd ed., Addison-Wesley 1993.
* S.G. Hoggar, Mathematics for Computer Graphics, Cambridge University Press 1992 (reprinted with corrections 1994).
* Rogers and Adams, Mathematical Elements for Computer Graphics, 2nd ed., McGraw-Hill 1990. |
Study Abroad |
Not entered |
Study Pattern |
Lectures 20
Tutorials 0
Timetabled Laboratories 0
Non-timetabled assessed assignments 30
Private Study/Other 50
Total 100 |
Keywords | INF-4-CG |
Contacts
Course organiser | Dr Amos Storkey
Tel: (0131 6)51 1208
Email: A.Storkey@ed.ac.uk |
Course secretary | Miss Kate Weston
Tel: (0131 6)50 2701
Email: Kate.Weston@ed.ac.uk |
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© Copyright 2011 The University of Edinburgh - 16 January 2012 6:16 am
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