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DEGREE REGULATIONS & PROGRAMMES OF STUDY 2014/2015
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DRPS : Course Catalogue : School of Economics : Economics

Undergraduate Course: Economics of Strategic Behaviour 1 (ECNM10032)

Course Outline
SchoolSchool of Economics CollegeCollege of Humanities and Social Science
Credit level (Normal year taken)SCQF Level 10 (Year 4 Undergraduate) AvailabilityAvailable to all students
SCQF Credits20 ECTS Credits10
SummaryThis half-course Senior Honours option comprises the first term of the full-course option the Economics of Strategic Behaviour. The half-course reviews the game theoretic analysis of interactive decision-making, covering static and dynamic games with complete information, and static games with incomplete information. The basic concepts developed include: Nash equilibrium; dominant strategies; mixed strategies; games in extensive form; subgame perfection; timing & commitment; and Bayesian approaches to games of asymmetric information. The concepts are illustrated by applications, such as: Cournot oligopoly; the "tragedy of the commons"; tennis; bargaining; policy credibility; and auctions.
Course description Not entered
Entry Requirements (not applicable to Visiting Students)
Pre-requisites Students MUST have passed: Topics in Economic Analysis 1 (ECNM10050)
Co-requisites
Prohibited Combinations Students MUST NOT also be taking Economics of Strategic Behaviour (ECNM10013)
Other requirements None
Information for Visiting Students
Pre-requisitesNone
Course Delivery Information
Academic year 2014/15, Available to all students (SV1) Quota:  None
Course Start Semester 1
Timetable Timetable
Learning and Teaching activities (Further Info) Total Hours: 200 ( Lecture Hours 22, Summative Assessment Hours 2, Programme Level Learning and Teaching Hours 4, Directed Learning and Independent Learning Hours 172 )
Assessment (Further Info) Written Exam 80 %, Coursework 20 %, Practical Exam 0 %
Additional Information (Assessment) Take home problem set (20% of the final mark); A 2 hour Degree examination in April/May diet (80% of the final mark).

Visiting Student Variant Assessment
A take-home problem set (50% of the final mark); two additional take-home problem sets (each worth 25% of the final mark).
Feedback Not entered
Exam Information
Exam Diet Paper Name Hours & Minutes
Main Exam Diet S2 (April/May)2:00
Academic year 2014/15, Part-year visiting students only (VV1) Quota:  None
Course Start Semester 1
Timetable Timetable
Learning and Teaching activities (Further Info) Total Hours: 200 ( Lecture Hours 20, Programme Level Learning and Teaching Hours 4, Directed Learning and Independent Learning Hours 176 )
Assessment (Further Info) Written Exam 0 %, Coursework 100 %, Practical Exam 0 %
Additional Information (Assessment) Take home problem set (20% of the final mark); A 2 hour Degree examination in April/May diet (80% of the final mark).

Visiting Student Variant Assessment
A take-home problem set (50% of the final mark); two additional take-home problem sets (each worth 25% of the final mark).
Feedback Not entered
No Exam Information
Learning Outcomes
The main principles of static and dynamic game theory in complete information settings; the importance of timing, commitment and credibility.
Reading List
None
Additional Information
Graduate Attributes and Skills Not entered
KeywordsESB1
Contacts
Course organiserDr Ed Hopkins
Tel: (0131 6)50 3061
Email: Ed.Hopkins@ed.ac.uk
Course secretaryMs Dawn Hutcheon
Tel: (0131 6)51 5958
Email: Dawn.Hutcheon@ed.ac.uk
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